{"product_id":"9781441108296","title":"Using Computers Games across the Curriculum","description":"\u003cstrong\u003eUsing Computers Games across the Curriculum\u003c\/strong\u003e\u003cbr\u003e\u003cb\u003eAuthor(s): Karen Anderson\u003c\/b\u003e\u003cbr\u003e\u003cbr\u003e\u003cp\u003eEveryone learns best when they are enjoying an activity - even adults prefer to learn through play! This book gives a wide range of ideas and practical activities to use computer games as learning tools with students aged 11+. \u003cbr\u003e\u003cbr\u003eYou don't need to be a computer whiz to use this book. From the practical aspects of purchasing and setting up equipment to integrating them into a lesson plan - and even using them without playing them - this book will add a new aspect to your subject to make it even more engaging and fascinating to your students. There are sections on: \u003cbr\u003e\u003cbr\u003e- Integrating games into lessons \u003cbr\u003e- Activities for using freely and commonly-available computer games and consoles \u003cbr\u003e- Making your own games, and helping students to design computer games themselves \u003cbr\u003e- Using games to differentiate for students of varying abilities and learning styles \u003cbr\u003e\u003cbr\u003eBy adding a new dimension to learning and teaching, computer games can be an enjoyable and fun addition to lessons and, as a result, produce lifelong learners.\u003c\/p\u003e\u003cbr\u003e\u003cbr\u003eReview(s):\u003cbr\u003e\u003cbr\u003e\u003cbr\u003e\u003cbr\u003e\u003cbr\u003eISBN:  9781441108296\u003cbr\u003e\u003cbr\u003e ","brand":"Bloomsbury Education","offers":[{"title":"Paperback \/ softback","offer_id":40648026521806,"sku":"9781441108296","price":27.95,"currency_code":"USD","in_stock":true}],"url":"https:\/\/pickwickbookshop.com\/products\/9781441108296","provider":"Pickwick Bookshop","version":"1.0","type":"link"}